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cmap [2020/02/23 10:28]
christian [General Info]
cmap [2020/02/23 11:17]
christian [Mappings outside the codespace]
Line 108: Line 108:
 endbfrange endbfrange
 </code> </code>
-===== Decoding ===== 
  
-The steps of decoding are: 
-  * take the first byte from the source and find a 1-byte codespace range which includes it 
-    * if found, find a 1-byte mapping for the byte 
-      * if found, return the destination code or character 
-      * if no mapping found, try to find a notdef mapping and return the code 
-        * if not found, see below 
-    * if not found, read the next byte and repeat with 2-byte mappings 
- 
-When no mapping was found, one has to find out how many of the unmappable bytes have to be read from the source. This is not well defined (or I have not understood it yet). 
 ===== Implementation notes ===== ===== Implementation notes =====
  
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   * the mappings are ordered. This is not strictly prescribed, but recommended by the specifications.   * the mappings are ordered. This is not strictly prescribed, but recommended by the specifications.
  
-==== Handling malformed CMaps ====+===== Monster from the wild =====
  
-Sometimes CMaps define mappings which are not covered by the codespace ranges. This can be seen very often in the wild. These illegal mappings are collected into the ''#unmapped'' variable of a Mappings object. + 
-===== Examples from the wild =====+==== Mappings outside the codespace ====
  
 single byte mappings in a double byte codespace single byte mappings in a double byte codespace
  
-using /find instead of /findresource+Sometimes CMaps define mappings which are not covered by the codespace ranges. This can be seen very often in the wild. These illegal mappings are collected into the ''#unmapped'' variable of a Mappings object. 
 + 
 +==== Wrong PostScript ==== 
 + 
 +using /find instead of /findresource  
 + 
 +See [[postscript#exception_handling_example]] 
 +==== Prevent copying ==== 
 + 
 +<code postscript> 
 +%... 
 +1 begincodespacerange 
 +<0000> <FFFF> 
 +endcodespacerange 
 +100 beginbfchar 
 +<0000> <001A> 
 +<0100> <001A> 
 +<0200> <001A> 
 +<0300> <001A> 
 +<0400> <001A> 
 +%... 
 +<4900> <001A> 
 +<4A00> <001A> 
 +<0001> <001A> 
 +<0101> <001A> 
 +<0201> <001A> 
 +<0301> <001A> 
 +<0401> <001A> 
 +%... 
 +</code> 
 + 
 +Here, all codes map to the same character (Substitute character, Ctrl-Z) to prevent extracting the text. Interesting is also the ordering by the second byte, which forced me to redesign the object structure to avoid exponential processing time.
  
-preventing copying+Seen in [[https://github.com/adobe-type-tools/Adobe-CNS1/raw/master/Adobe-CNS1-7.pdf|The Adobe-CNS1-7 Character Collection]]. 
 +==== Char to string mapping ====
  
 +<code postscript>
 +%...
 +/CMapType 2 def
 +1 begincodespacerange
 +<00><FF>
 +endcodespacerange
 +1 beginbfchar
 +<24><0009 000d 0020 00a0>
 +endbfchar
 +1 beginbfchar
 +<50><002d 00ad 2010>
 +endbfchar
 +50 beginbfrange
 +<21><21><0050>
 +%...
 +</code>
  
 +It looks as if two codes (<24> and <50>) are mapped to a string of 2-byte characters. I have not found anything about this in the documenation. Seen in a PDF with the ''Producer'' "Mac OS X 10.7.1 Quartz PDFContext".
  • cmap.txt
  • Last modified: 2020/02/23 14:33
  • by christian